In cloud computing, minions refer to virtual or physical machines that have lot of computing, memory and data resources. Minions carry out the actual workloads. Minions in the cloud usually hide in far-away data centers, which are vulnerable to insufficient bandwidth, long latency, and high product cost rate. Hence, cloud computing is less friendly to multimedia applications or the applications in intermittent Internet. Recently, fog computing paradigm pushes minions toward edge networks. We adopt a generalized definition, which minions may be owned by the crowds. Such fog paradigm provides the resources closer to the users and reduces the cost. Unfortunately, managing the minions in the fog is challenging, e.g., end devices may move into wireless dead-zones, run out of battery, or be turned off. These factors lead to severe uncertainty. In this project , we carefully solve five major problems:
Our research is fruitful in all five directions, leading to publications in prestigious journals (such as IEEE Transactions on Multimedia) and top conferences (such as IEEE CloudCom).